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Archive for March 17th, 2008

Gruul’s Lair - High King Maulgar

High King Maulgar is the lord of the ogres of the Blade’s Edge Mountains of Outland, ruling from within Gruul’s Lair. His council is comprised of Kiggler the Crazed, Blindeye the Seer, Olm the Summoner and Krosh Firehand. When High King Maulgar is killed the gate on the far side of him will open and […]


Ilterendi Goes Casual

With 2.4 on the horizon, and a large majoriy of our raiding leadership moving on due to RL issues and shifting time zones, Ilterendi, the guild I have called home for the last 2.5 years, has decided to close its doors as a raiding guild. We did it our way and went out on top. […]


Steinhauer’s Opinion: To Be A Hero, Part 1

This Monday, Jonathan Steinhauer begins a look at a new issue in his bi-weekly column. In “To Be A Hero” asks the fundamental question that we all face when it comes to our time, our darkness and MMOs: why do we play?

Why do we play MMOs (or adventure style games of any sort)? Fundamentally, one would hope, because they are fun. Aside from that, there are a myriad of reasons, but a major one is that it gives us a chance to be heroic in a way we really can’t in real life (and if we could, probably wouldn’t want to given the massive death rate our avatars suffer). Games give us the chance to be “the hero.” Yet how can we truly be the hero in a world where 100% of the world’s population are hero-aspirants and each step down the road to renown is identical for everyone?

Read more after the jump.

 
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